Star Wars Zero Company (2026) Review
Characters
You play as a character called Hawks, I chose to make a human male character and I really enjoyed his characterisation. He is a really interesting character and as the game progresses you learn more and more about his history and why he feels personally connected to the narrative.
There are 6 main squad mates and I will go through a few of them and why they are so good. You have Trick who is a former clone trooper and I really enjoyed his journey in the game and his relationship with Hawks. If you know anything about Star Wars Lore, you will know that bad things happen to the clones and I love how this affects Trick.
Kabb Uppercut is the old man of the team and I loved the way he spoke in the game and how much of a grandad he feels to the group. He is a fun character and a great addition.
Tel-Rea is a former Jedi Padawan who ends up joining the team and I think her addition really added another side of the Jedi and how a young padawan feels about what exactly goes on with the order.
Jae, Cly and Luco are the other 3 teammates and though they maybe don't have as much of a presence they are all fantastic. Jae is probably the most dull but even she has a good character and motivation. Cly is a bounty hunter, who's reasons for being on the team are what makes her interesting. Similar with Luco who is a former Separatist but is hell bent on revenge.
I give huge credit to this game for all of the original operators that it has in the game, so many interesting characters that are fully voiced and makes the game feel alive and really makes you want to keep them alive throughout.
Story
I really liked the individual stories for the characters and how you get to know your crew and their strengths and weaknesses. The story has some truly emotional moments and its links to The Clone Wars TV Show really strengthens its lore to bug fans of the franchise. But the overall narrative is pretty weak and the villains are easily the dullest part of the game. The game has a lacklustre ending and feels like its story should continue after the main story, but it just doesn't.
Side Content
While you are going through the main story, you have options to complete other missions that don't link to the main story but are just to gain resources. It isn't the most creative but it is fun to just play the game. But it just feels like there was more they could have done with side content, for example there is no multiplayer which feels like a missed opportunity and it just feels like the team either run out of time or didn't have the resources to do this.
Gameplay
The gameplay is excellent. The different characters and powers mean you have to think about your decisions and how to get the best out of your team. You have to use all your characters to your advantage against a good variety of opponents who offer different challenges.
Style
The game looks pretty good and has numerous species both as allies and enemies. A good customisation system in both looks and weapons adds a lot and there are some really crisp cutscenes. The really sad part is that the game has way too many bugs and glitches. I suffered from 7 game ending bugs which made me replay large portions of the game which was super frustrating.
Overall
Overall, Star Wars Zero Company is a good game. It is a really fun experience and really gets you engrossed in the characters and the interesting gameplay. However, it just feels like the game was rushed out of the door and just didn't get the chance to be legendary like I think it really could have been.
Rating - 7/10






